Sunday, 9 March 2008

Done and dusted!

Chris and I proudly present the result of our collaboration!

This is the final edit of the collab from Chris and me, from last november. This is not ment to be funny for everyone, tho we did do it for fun for us.
It still contains quite a few mistakes, that we had actually taken out but didn't quite got through with the final render for some reason. We finished the animation in november, and the sound in february. Actually we wanted a serious soundtrack, but since we both hate doing sound, the trip to the sound studio rather gave us an opportunity to record radioshows than a soundtrack. So here we are. Now we are done with it :]

This blog is closed!
Go to our graduation blogs instead:
Chris - Bianca

Friday, 16 November 2007

How I animated Noman:



- linetest (crude proportions, only going for motion, no mask)
- circle test (circles keep proportions and are good for controling the line of action)
- cleanup (leaving some space for the mask)
- colouring (+ adding mask and failing parts)

We have yet to finish the sounds and then we will put the result of our collaboration up.
After that this blog is officially finished and done.

Tuesday, 13 November 2007

FDMX article


Chris and I are the first to talk about the project in the Student's comments. They even featured THG! Awesome :]

We have decided we wanted to finish our movie properly. Because of our Final Year Major Projects kicking off now, we hope to get it done ASAP.

But for now I moved back to my final years blog:
GOGOGOGOGOGOGO

Saturday, 10 November 2007

To Norwich and Back


It's a tale unlike many others. The St.Joost students went to visit their Norwich collab partners at the end of this project. All were nervous, some excited. *cough*

I know I was, at least. I'ld finally meet the person who I have been collabing so well with for the past month. I traveled for >13 hours till at last we arrived at Norwich Train Station. The Norwich students would pick us up. We arrived slightly earlier. The first couple of English students started showing up. But everyone was just really too shy to go and talk with their partner for more than just "hi". I remember me just directly backing off several meters and hiding behind the others after I had greeted Chris.

After everyone was there, we went to a cafe to chat properly tho. After that all the Dutch students went along with the students they were staying at.

After a little bit of sleep, everyone went to the Norwich School for Art & Design on tuesday to tweak their movies.

Chris and I finished compositing our animation. Practically all animation is done now, even tho some parts are not perfect. We don't have any sound, and for some reason did the last render still contain some errors we had already fixed.
But it didn't need to be finished or be perfect... I would show it to you now but unfortunally the movie file I had got corrupted. I'll try to get it and upload it later :]

It's 2 minutes long, whereas the requirement was 30 seconds!

All our posters were mounted up, and there were cardboard cutouts of every character. In the end we could even keep the latter for ourselves!



The days there were lovely and everyone enjoyed to more or lesser extent. I for one loved it, and taking part of this project was really awesome! Thanks a lot to everyone who helped, were part of it and especially thanks to Chris for being such a wonderfull collab partner. This will not be the last of what you see of us D:


Monday, 5 November 2007

Killing time


Because of the ever so nearing deadline my last animations suck so bad I want to sit in a corner and cry....HO NOES!!

Sunday, 4 November 2007

Sc 13/14/15/16

Another quick layout of the composition and timing. Again not perfect, but it gives an idea! I changed scene 15/16 a bit from the storyboard.

I also noticed how 16 and 17 don't flow all too well in another, so I need to animate a little turn towards THG after the mask is up. Because in sc 16 Noman's body has his arse towards THG, whereas in sc 17 his body is fully facing THG. I think I need to size Noman down some to make the cut more logical.

Friday, 2 November 2007

"THE BIG CHUNK" IS DONE!

I finished animating Sc_17-22. To get an idea I quickly composited both our animations together in Adobe Premiere. I noticed how both the importated files lose massive quality (esp in the goose walk). So need a solution to that. But at least they seem to communicate with eachother!
I don't know why the bg turned pinkish on youtube but it's actually bright white.



To do-list:
- Sc 23: - stop of bounce, 180degrees turn-around, clean old jump, re-use turn-around
- Sc 15/16: omg my head hurts just thinking of that scene. Why did I want a close-up there??!?!
- Some still drawings: photobooth, photo strip, Sc 12.
- Composite it all together: Premiere fails? -> go to -> Shake.

Thursday, 1 November 2007

Posters




Chris and I made 5 original posters to exhibit in Norwich. They say completely nothing to very little about our animation. The film poster is just straight misleading. But we had fun. As always.

Treat or DIE


For some reason their night was very succesfull.

part 2

Wednesday, 31 October 2007

Who needs a mask -

if you got a pumpkin?


Happy Halloween part 1! (even tho Holland doesn't actually celebrate it..)

Tuesday, 30 October 2007

Sc 17/18/20 linetesting

I thought I might show you a little linetest. I have already finished scene 19 yesterday, but will edit it directly in with Sc 17/18/20/21/22/23 which I am doing now... So you will get that big chunk tomorrow. After that it'll generally all be re-uses (and some frames to get into the next re-use, like which I have to make now from the nudge into the hop cycle).

In this linetest:
- shake of head
- little jump (which is for "look mam! no hands!" and "i've got a better idea!")
- first nudge



Needless to say:
- Youtube slows vid's down or skips parts so you gotta watch it for a second or even a third time to get the right speed.
- It's not on-model (doh) and has no mask animated in yet, but you get the general idea of the movement!

Saturday, 27 October 2007

Hop much?



So this deals with about 50% of my animation.

MaybeI'lleditthemotionofthemaskalittlelater.

Friday, 26 October 2007

Sc 13/14

Fanart - updated


Someone I know from a forum (nickname: Fieldy3000) asked me if he could make a 3D model of Noman. hah!
previous version of the turnaround: 1 2 3 4 + noman and screamer

I could make "Noman - IN 3D!" now ;]

GO GO ANIMATE


After 3 days of "holidays" a.k.a. not being here, and 1 day of writing an essay with deadline on today, I am - FINALLY - READY TO ANIMATE

HAR-HAR